Level 2 Music
A new challenger has appeared
Level 2 enemies: Rover gif:
Boss Sprites
Template: Two variations:
Level 2 Player sprite & background
The "Moon Rover": First version of the background:
Things Done And Things To Do
Things Done: + Created a "delta formation" wave pattern + Implemented a spreader powerup which will randomly be dropped by killed ...
Music
I'm learning to use Reason to make some background music and sound effects
Enemy #1
Concept and first iterations of our main level 1 enemy: A potential formation: Spreader powerup:
Things We're Doing This Week
Tonight I created an abstract Wave class that would control the behavior of waves of enemies (movement, number and type, etc.). Tom and Scot...
Things I Want To Implement
- The shaky-screen effect Peter mentioned before - Circular enemy/bullet trajectories. Tried lerp but kinda failed on me :/ . Right now mess...
Scrolling background
Got a scrolling background started for lvl 1: Also, our tentative splash screen: I'll be working on music and some more enemy sprites th...
Back To Square One...
Not really. We still have the project's original code and that will hopefully just be a placeholder as I write a new engine. I'll ju...
Potential Menu Ideas
Messed around with a few ideas for menu screens. I was trying to go for a 'looking through glass' feel with the 2nd and 3rd images, ...
Animated Ship
Added a thruster to the ship: I tried to work on adding a tilt to the ship much harder than I thought. The middle of the ship still has a 2-...
Stuff animates now.
That ^. Rabbyt provides a beautiful interface for feeding a linear interpolation into a wrap function into the C library to automate steppin...
Made menus happen
Scene infrastructure, scene stack for use with convenient cinematic layering, pause menu overlays and game resumes. That is all.
Working on main ship sprite
Got a few possibilities, still tweaking the overall look:
Engine redesign and results
Switched over to new renderer and collision underpinnings relying on Rabbyt and C based libraries. Can now maintain FPSes in the 60's i...
one more
A larger possible bomb/bullet/enemy boss projectile sprite
Bullet Sprites!!!!!!!!
You might have to look closely, but here is a bullet sprite and its companion bullet sprite 2.
One more sprite
Static image: Animated:
Networking Example
I found a few tutorials on a basic echo server/client where you can send text from the client to the server and the server will echo your te...
Some Artwork
Put together a possible enemy image, and added a little backburner animation. Just the standalone images: The animations: